Tuesday, November 25, 2014

Life in the West

What if you lacked self-censorship? What if you posted every stray thought that entered your head? What if you were Kanye West? That's the premise of Life In The West, a short strange HTML5 game by Davey Wredon, creator of The Stanley Parable.

You log into Kanye's Twitter account, then, when "Inspiration" hits, rapidly mash your keyboard to auto-complete such immortal tweets as "I make awesome decisions in bike stores!!!" The quicker you finish, the more Kanye points you're awarded, which can be spent on following new accounts. In the manic rush of keyboard spamming and follower clicking, it's easy to miss the best part of Life In The West. The feed at the side is telling a story about a man's spiralling descent into madness.

Life in the West
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The Republia Times

You're the editor of a newspaper in a totalitarian state. Each day you must choose which stories to run and how much space to give them, impacting your paper's popularity and the government's approval with the general populace. Smart, cynical, and there's a great twist near the end.

The Republia Times
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flOw

flOw's minimalist appeal and dynamically adjusting difficulty curve has hooked hundreds of thousands. Use the mouse to guide a creature through an evolutionary mire, gobbling up smaller animals to grow, and hitting red blobs to swim deeper. When you eat, you evolve, but you can see large predators moving through the gloom on the levels below, waiting to swallow you whole. Serene yet addictive.

flOw
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Monday, November 24, 2014

Will Love Tear Us Apart

There are few more horrifying prospects than that of being made to re-explore the intricacies of an irrevocably broken relationship again and again. Will Love Tear Us Apart harnesses the theme's of Joy Division's hit to create a strange and disturbing experience in which you must treat with a hideous, swollen partner on a hopeless quest for reconciliation. The sparse line art evokes an empty, angst-ridden world as the game evolves from one phase to the next. It's a human communication breakdown abstracted into an interactive form. A fascinating experiment that demonstrates how fertile human relationships can be as inspiration for nightmarish horror scenarios. It's free, to, and you can play it in your browser at the link above.

Will Love Tear Us Apart
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One Chance

This browser game uses cookies to prevent you from ever replaying it: you've quite literally got one chance to see this brief point-and-click adventure through to the end. It's set in a future where all life on Earth will be extinguished in six days: what you choose to do, who you choose to spend time with, and whether you accept your fate or try to fight it are the questions you're asked to answer. What could be a cheap gimmick is actually very effective: it's rare that a game asks you to really live with your decisions.

One Chance
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Sunday, November 23, 2014

OWWW

There have plenty of games riffing off Terry Cavanagh's VVVVVV, but OWWW is probably the oddest, and definitely the only one to be set in Terry's mouth. I like to think of it as retribution for VVVVVV's bastard hard Veni, Vidi, Vici section.

You must explore the teeth and atriums (yes, really) of the oral dungeons, flipping gravity to avoid spikes as you navigate to each screen's key and unlock the exit. Each level has critters that move across the screen, but instead of hurting you, you can flip onto them to be carried past hazards. Delightfully weird and expectedly difficult.

OWWW
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Atum

In Atum, you play as a person sitting at their desk playing a side-scrolling 2D platformer. That desk is littered with detritus; everything from magnets and batteries to cigarettes and the lighter that lit them. Meanwhile, the white silhouette in the screen inside your screen keeps running into a variety of seemingly impassable objects on his way through this extremely meta puzzler.

Atum
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